DT—25
Joel Bisasor
Joel Bisasor is a concept artist proficient in both 2D and 3D software. He specializes in character and environment design across various genres, including fantasy, historical, sci-fi, and modern realistic settings. He loves crafting immersive worlds and compelling visuals that draw people into a story. For him, it’s about shaping experiences, evoking emotion, and building worlds that feel alive.
Rise of Hercules
An alternate take on the story of Hercules, in which this classic hero has aged and now lives as a recluse. With his glory days behind him, the game follows his steps to becoming a hero again. The pieces shown, in addition to the character design of Hercules, are locations in-game: Hercules’ home and a general shop for players to buy items.



Dead or Alive
A story that blends ancient Roman and Aztec cultures and architecture offers the backdrop for this game. The work featured is the interior and exterior of a cult base, a blacksmith forge and a character design of the main character.
Micheal Mann Posters
Four posters in the crime thriller genre were created for films by the director Micheal Mann. The movies chosen include Heat, Collateral, Thief, and Public Enemy. Originally photography-based, the redesigns now feature illustrated moments from these films while preserving the tone.