DT—25

Minha Aamir

Minha Aamir

She/Her

Visit website

Minha is a Toronto-based visual development and concept artist. She enjoys depicting moody, atmospheric narrative scenes and has a passion for stories that explore human relationships.

In her free time, you can find her doing Wikipedia deep dives, drawing unusual characters, and playing games in normal mode.

Murder

A video game concept art package for an original fantasy story, Murder. The game follows a young man, Manon, who, after receiving no correspondence from his sister for weeks, receives a cryptic letter that leads him back to his home country, Smogfell, and its mystery-shrouded capital, Covedenn, to find her.

An old-time friend and pirate captain, Lydia, accompanies Manon. Their search leads them through the city, uncovering the dark truths behind his sister’s sudden disappearance and the cult that’s dug its claws into all of high society.

Murky Waters

A series of keyframe concepts for an episodic series following a London detective investigating a string of disappearances in a lonely northern port town. His only contact and known ally in the town is an eerie, mysterious fisherman, whom he works with to uncover the truth behind the crimes.

Everwood

A series of keyframes for an original side-scroller video game concept. The player is a young girl in a post-apocalyptic world once ravaged by a war between spirits and humans. In this world, humans are cursed to return to the land as trees upon death instead of passing on. Legend has it that deep inside the cursed forest, there lies a tree that all spirits are born from. If a human’s wooden heart is placed in its soil, their soul will make it to the afterlife.

Equipped with the heart of her late mother and a wooden rifle, our protagonist ventures into this forest, facing spirits and landscapes both hostile and beautiful, in hopes of laying her loved one to rest.